Beyond Standard

QA

We live and breathe your games with you.

“An indispensable partner who far exceeded our expectations.”
Dani Allum (The Powell Group/Humble Games)

“They integrated seamlessly into our team, owned QA, and made the game better.”
Anthony Kyne (Bossa Games)

“Consistently high-quality QA from a team that was responsive and adaptable throughout.”
Liam Wales (Playtonic)

What We Offer

Six Peaks Games provides rigorous, expert QA to publishers and developers worldwide.

We go beyond standard QA by bringing care, consistency, and a true partnership mindset to every project, no matter the size.

Our embedded approach lets us learn your game inside out, building trust through smarter testing, faster iteration, and in-house consistency with the efficiency of an external partner.

Our high client retention rate is a clear reflection of the quality we deliver.

Technically

Excellent

Technically

Excellent

A team of well-educated gamers from an exceptional local talent pool are strengthened by AAA leadership, ongoing training, and best-in-class tech.

Competitively

Priced

Competitively

Priced

South African value aligned to Western expectations means you can stretch your QA budget further without sacrificing quality.

Native English

Speaking

Native English

Speaking

Clear, nuanced communication speeds up alignment and smoothes delivery while ensuring a good understanding of tone, behaviour, and intent.

Western Europe

Time Zone

Western Europe

Time Zone

Based in South Africa, we support clients worldwide, with natural time zone overlap for easier daily collaboration with game teams in Western Europe.

Culturally

Aligned

Culturally

Aligned

Technicians that are lifelong gamers, heavily shaped by Western entertainment, bring shared context and strong player awareness to their testing.

Consistent

Dedicated Teams

Consistent

Dedicated Teams

The same technicians stay on your project from start to finish with no mid-project swap-outs ensuring deep, retained knowledge and consistent communication.

Technically

Excellent

 

Technically

Excellent

A team of well-educated gamers from an exceptional local talent pool are strengthened by AAA leadership, ongoing training, and best-in-class tech.

Competitively

Priced

 

Competitively

Priced

South African value aligned to Western expectations means you can stretch your QA budget further without sacrificing quality.

Native English

Speaking

 

Native English

Speaking

Clear, nuanced communication speeds up alignment and smoothes delivery while ensuring a good understanding of tone, behaviour, and intent.

Western Europe

Time Zone

 

Western Europe

Time Zone

Based in South Africa, we support clients worldwide, with natural time zone overlap for easier daily collaboration with game teams in Western Europe.

Culturally

Aligned

 

Culturally

Aligned

Technicians that are lifelong gamers, heavily shaped by Western entertainment, bring shared context and strong player awareness to their testing.

Consistent

Dedicated Teams

 

Consistent

Dedicated Teams

The same technicians stay on your project from start to finish with no mid-project swap-outs ensuring deep, retained knowledge and consistent communication.

“What set them apart was their ability to truly integrate with our development teams – they never felt like an external vendor, but rather like an extension of our own staff.”

Dani Allum, Lead Producer (The Powell Group/Humble Games)

Our
Services

Functional QA

Testing all functional aspects of your game, including core gameplay systems, UI, progression, saves, integrations, and edge cases, to ensure stable, polished, and release-ready builds throughout development.

Compliance QA

Validating platform-holder requirements, including TRCs, TCRs, and Lotchecks standards, across console and storefront submissions, reducing certification risk and preventing costly resubmissions.

Functional Localisation QA

Testing the functional implementation of localised content, ensuring text displays correctly, fits within UI constraints, renders properly, and follows regional formatting standards without technical defects.

Bug Reporting & Environment Management

Providing clear, reproducible bugs with strong evidence and prioritisation, while keeping test environments, builds, accounts, and permissions organised for smooth delivery.

Test Case Management
Designing and maintaining structured test suites to ensure consistent coverage across features, platforms, and releases, helping teams track progress and reduce regression risk.
Usability Testing
Evaluating gameplay flow, readability, onboarding, accessibility considerations, and UI clarity to identify friction points and improve the overall player experience.
Performance Testing
Identifying crashes, frame rate instability, memory and load issues, and other stability risks, validating smooth performance across consoles, mobile devices, and representative PC configurations.
Release Candidate Oversight
Running final pass validation, regression checks, and sign-off support on your RC builds to confirm launch readiness and minimise day-one issues.

Our Partners

Our
Projects

We have supported titles across a diverse range of genres, platforms, and audiences, from narrative adventures to open-world multiplayer experiences.

We ramp up fast, spot the right risks early, and test within the context that matters so you can be confident that your game is in experienced hands.

Warhammer Survivors

Fast-paced roguelite “survivors” game.

Partner: Auroch Digital

Key Testing Focus: 

Project underway –  further details on release.

Yooka Re-Playlee

An enhanced open-world 3D collectathon platformer.

Partner: Playtonic Friends

Key Testing Focus: 

Multi-Level Test Coverage

Gameplay Systems Validation

Player Experience

Warhammer 40 000: Boltgun 2

A brutal, high-intensity retro FPS set in the Warhammer 40,000 universe.

Partner: Auroch Digital

Key Testing Focus: 

Project underway –  further details on release.

God Breakers

A frenetic co-op action roguelite with fast, chaotic combat.

Partner: Thunderful

Key Testing Focus: 

Multiplayer Network & Crossplay

Gameplay Balance Combat & Systems

Player Experience & Full-Title Quality

Lost Skies

A co-op survival adventure across floating islands above the clouds.

Partner: The Powell Group (Humble Games now Balor Games)

Key Testing Focus: 

Opening Experience

Multiplayer & Co-op 

Content Coverage & Regression

Wild Blue Skies

A modern on-rails flight shooter.

Partner: The Powell Group (Humble Games now Balor Games)

Key Testing Focus: 

Core Gameplay Testing

Stability & Polish

Console Compliance & Certification

Lil’Gator Game: In the Dark

A playful open-world adventure starring the adorable Lil Gator.

Partner: Playtonic Friends

Key Testing Focus:

Critical Path & Stability

Gameplay Systems & Quest Coverage

DLC Mechanics & Console Certification

Town of Zoz

A heartfelt action RPG of combat, cooking and village life.

Partner: The Powell Group & Balor Games

Key Testing Focus: 

Project underway – further details on release

The Witch’s Bakery

A cozy adventure RPG set in a magical modern Paris.

Partner: Silver Lining Interactive

Key Testing Focus: 

Project underway – further details on release

Suzerain

A political narrative expansion centred on high-stakes decisions and branching storylines.

Partner: Torpor Games

Key Testing Focus: 

Branching Narrative & Decision Testing

Console Functionality & Gamepad Accessibility

Exploratory Testing & Player Issue Investigation

King Of Tokyo

Fast-paced monster-brawling board game set in Tokyo.

Partner: Microids

Key Testing Focus: 

Project underway – further details on release

Cattle Country

Cozy cowboy adventure life simulation.

Partner: Playtonic Friends

Key Testing Focus:

Gameplay Systems Validation

Player Experience

Platform Compliance & Stability

Whimel Academy

A cozy magic school sim about student life and shaping your future.

Partner: Impossible Home

Key Testing Focus: 

Community Bug Investigation

Save & Build Compatibility

Ending & Asset Combination Coverage

OutRage: Fight Fest

A multiplayer party brawler with physics-driven 16-player mayhem.

Partner: Hardball

Key Testing Focus: 

Multiplayer Sync & Stability

Gameplay Fluidity & Combat Feel

Embedded QA Integration

Service with a Shotgun

A mash up of visual novel storytelling and chaotic wave game shooting.

Partner: Silver Lining Interactive

Key Testing Focus:

Demo Launch Readiness

Steam Deck Compatibility

Full-Game Progression & Gold Master Support

Grave Dodgers

A 2D pixel-art dodgeball brawler for 2–4 players.

Partner: Chuhai Labs

Key Testing Focus:

Multiplayer Stability

Soak Testing

Performance & Gameplay Flow

It’s Only Money

A chaotic open-world co-op sandbox of disruption and mayhem.

Partner: Firestoke

Key Testing Focus:

Open-World Systems & Gameplay Testing

Co-op & Multiplayer Testing

Progression, Stability & Player Flow Testing

Our
Projects

We have supported titles across a diverse range of genres, platforms, and audiences, from narrative adventures to open-world multiplayer experiences.

We ramp up fast, spot the right risks early, and test within the context that matters so you can be confident that your game is in experienced hands.

What Our Partners Say

“The Six Peaks team integrated well into our team and never felt like a separate entity. From start to finish they owned the QA process for us, were both super professional, enthusiastic and also fed back like genuine players of the game. Having them on board made the game better.”

Anthony Kyne, Head of Studio (Bossa Games)

“Responsiveness and enthusiasm has encapsulated the Six Peaks experience from first contact to final delivery. I highly recommend them as an outsourcing partner for your titles!”

Liam Wales, Publishing Producer (Playtonic)

“Six Peaks were enthusiastic and knowledgeable from day one, working to a reliably high standard. Timezone alignment is a bonus, and English as a first language means nuanced instructions are understood first time.”

Dean Scott, Senior External Producer(Thunderful)

“The team at Six Peaks provided professional, thorough QA services for Service with a Shotgun. They were highly knowledgeable, finding critical bugs we would have missed and helping to significantly improve the final product’s quality. Working with them was seamless, with clear communication and detailed reports delivered on time.”

Daniel Fraser, Producer(Silver Lining Interactive)

“The entire QA team at Six Peaks quickly became an invaluable extension of the Wild Blue Skies development team, and it’s hard to imagine the project’s success without their involvement. Their contributions consistently exceeded expectations. Six Peaks set a new benchmark for what we look for in a quality assurance partner.”

Zach Aikman, Technical Director(Chuhai Labs)

“Six Peaks Games professional, English-speaking teams are committed to excellence, consistently elevating our projects with their keen attention to detail and dedication. They have far exceeded our expectations in every regard.”
Dani Allum, Lead Producer (The Powell Group/Humble Games)

“Six Peaks showed a degree of technical expertise that is hard to find in external QA vendors. They quickly became a core part of our QA operations and could be relied on not just to hunt bugs, but critically also be arbiters of game quality, healthy development processes, integration with production, and build and release management.”

Dylan Harfoot, QA Manager(Hardball Games)

“Working with Six Peaks is just like adding more members to your internal team. They integrated seamlessly with us at Hardball and were consistently excellent in every discipline.”

Jason Avent, CEO (Hardball Games)

“Partnering with Six Peaks Games for QA on ‘It’s Only Money’ was instrumental in our success. Their attention to detail and commitment to quality significantly enhanced our project, ensuring a flawless final product.”

Calum Watson, Technical Production Manager (Firestoke Games)

“Six Peaks Games consistently impressed with their professionalism and work ethic. What set them apart was their ability to truly integrate with our development teams – they never felt like an external vendor, but rather like an extension of our own staff. They’re excellent at matching the right people to each project, which made all the difference in quality and efficiency.”

Dani Allum, Lead Producer (The Powell Group/Humble Games)

Our Dedicated
Team

1-20+

Team Sizes

1-20+

Team Sizes

Whether you need one tester or 20+, short-term or long-term, Six Peaks scales to fit. We’re small enough to care, big enough to deliver.

100%

In-Office Staff

100%

In-Office Staff

A tight-knit team culture, close collaboration and strong work ethic, means you get a consistent standard of quality backed by clear oversight and secure processes.

99%

Staff Retention

99%

Staff Retention

Our high staff retention provides stability, continuity, retained knowledge and consistency for your project and over the long term.

IS0 27001

Security Compliance

IS0 27001

Security Compliance

Adherence to this benchmark ensures your builds, data, and access are protected by proven security processes and clear accountability.

1-20+

Team Sizes

 

1-20+

Team Sizes

Whether you need one tester or 20+, short-term or long-term, Six Peaks scales to fit. We’re small enough to care, big enough to deliver.

100%

In-Office Staff

 

100%

In-Office Staff

A tight-knit team culture, close collaboration and strong work ethic, means you get a consistent standard of quality backed by clear oversight and secure processes.

99%

Staff Retention

 

99%

Staff Retention

Our high staff retention provides stability, continuity, retained knowledge and consistency for your project and over the long term.

IS0 27001

Security Compliance

 

IS0 27001

Security Compliance

Adherence to this benchmark ensures your builds, data, and access are protected by proven security processes and clear accountability.

Based in George in the Western Cape, we’re a proudly South African QA Team with a global perspective.

Our team blends lifelong gamers, competitive players, and seasoned testers across every genre and platform.

Our South African roots add to that diversity, giving us strong player awareness from first-time UX to high-skill balance.

Each project is supported by a dedicated QA Lead, overseen by our in-studio QA Manager to maintain quality, communication, and alignment across every engagement.

With a broad mix of backgrounds, playstyles, and perspectives, we bring well-rounded insight to every project.

Our Management  Team

Six Peaks Games is led by an experienced team with roots in global AAA studios including Eidos Interactive, Disney Interactive and Black Rock Studios, and a proven track record of creating successful, high-quality game franchises.

Jason Ried

Founder
& CEO

Jason Avent

Founder &
Non-Exec Director

Louise Ried

Business Development
Director

Callan Schroder

QA
Manager

Jason Ried

Founder & CEO

Jason Avent

Founder & Non-Exec Director

Louise Ried

Business Development Director

Callan Schroder

QA Manager

We’re always looking for exceptional people to join our team and help us deliver outstanding testing services for game developers and publishers worldwide across console, mobile and PC platforms. You’ll play a role in maintaining the highest quality standards and supporting successful game submissions ahead of release.

If you have a passion for gaming and an eye for quality, we’d love to hear from you. Experience in game and software testing is beneficial but not required.

Come Work
With Us